Central timetable
Please Note: I expect to be on a short period of paternity leave towards the end of the semester (Mid- late November) at which time another lecturer in 3D design will take over. It is imperative that all design planning and proposals reach their final outcomes for Week 8 leaving only the implementation thereafter.
Thursdays |
Module Content (Time - 09:15-12:05) |
MF116 |
Week 1 28th Sep |
Introduction to Module and Project Briefs: Initial creativity seminar Association Methods | Password setup and project research Introduction to 3DSMAX interface Computer Arts Link |
Week 2 5th Oct |
Task: Power point presentations- project outlines and design approach including initial concept sketches.
Must include fully reference research based on fact. Task: Read lecture notes on Creative Confrontation Methods. Use methods to create Sketch books and the mood / theme boards- bring in work to studio. |
Introduction to Modeling: Primitives (30mins) |
Week 3 12th Oct |
Seminar groups Concept generation and design development. Studio activity. |
Introduction to Modeling: Low Polygon modeling and tutorial support Computer Arts Link |
Week 4 19th Oct |
Tutorials One to one development of project briefs | Introduction to Modeling: NURMS Modeling and tutorial support Computer Arts Link |
Week 5 26th Oct |
Concept Critique: 20% Concept design proposals. To include 5 presentation visuals of a high standard (pastel, marker, photoshop, sketch models etc). Must be mounted on A2 Foam board and cleanly and professionally presented. Each board should have a clearly documented rationale and short 2 min presentation. Also to include an ideas sketch book with > 30 proposals. |
Software tutorial support- pending duration of Critique. |
Week 6 2nd Nov |
Seminar groups |
Virtual Lighting basic and advanced using an existing model (Main project content), create the environmental effect desired. Computer Arts Link |
Week 7 9th Nov |
Tutorials - Mark Cullen One to one development of project briefs |
Rendering and Cameras Computer Arts Link |
Week 8 16th Nov |
Mark Cullen Animation Computer Arts Link |
|
Week 9 23rd Nov |
Mark Cullen and Ryan Magee. Texture Mapping with support from a guest demonstrator- Ryan Magee- Games Artist. Design development and solutions within the CAD environment (Cobalt and Max as appropriate) - One to one tutorial support |
|
Week 10 30th Nov |
Development Critique: 20% Development design sketch pads to accompany final proposal Story boarding and colour visuals, illustrating the proposed style and content of the project. Clear evidence of 3D modeling must be evident. The design should have been proposed as a clear plan with all general decisions having been made at this point. A power point presentation including
|
|
Week 11 7th Dec |
Implementation Design development and solutions within the CAD environment (Cobalt and Max as appropriate) - One to one tutorial support |
|
Week 12 14th Dec |
Final Critique- Feedback seminar Final resolution of designs as an interactive or power point presentation Presentation should include final submission details outlined in each project brief. Quality and Quantity of work will be assessed. |
|
Assessment week 8th Jan 2007 |
Final SubmissionAll work must be submitted in a clearly marked Module Portfolio case - check with your tutor to ensure all details are correct NO PLASTIC BAGS Portfolio to include: Student name: Your Name Number: Your Registration Number Module Tutor: Justin Magee Module code: DES 514 M1 It must be submitted by 10.00am to the secretary's office. Ensure all Artwork, digital or print is professionally presented and access is clear. I look forward to seeing the results of your hard work throughout the semester. Best of Luck. |
|
NB. In Reference to Critiques: If the work is not submitted for each of the deadlines, 0% will be recorded.
If work is submitted late on the day of submission, 20% penalty will be applied.
