Games design training course

Calling all students on the BDes, BSc, BMus, MDes and MSc courses. Instinct Technology have been invited by the Schools of Engineering and Creative Arts to deliver a games design training course for staff and students each Wednesday during semester two. Location : MF124 Time : 13:00- 18:00  I will be organising a meeting in room MQ202 on Wednesday 31st January at 09:50. If you are interested you must come along to this. You can also email me in advance. The numbers for the workshop are limited and demand is high. Many of you will also need a new password for these labs so I need time to organise this. the schedule of evenets are as follows: Week 01: Introduction to Instinct studio environment and entities (310107) Week 02: Materials (070207) Week 03: Particle systems (140207) Week 04: Models/ asset formats (210207) Week 05: Textures / Asset creation (280207) Week 06: Scene design (070307) Week 07: Sound asset formats (140307) Week 08: Animation and Character rigging (210307) Week 09: Scenes and brushes (280307) Week 10: 2D game and Lua scripting (180407) Week 11: Terrain generation/ sequencer (250407) Week 12: Tips and tricks (020507)